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  • 463 bytes (85 words) - 14:38, 22 May 2022
  • 565 bytes (94 words) - 03:19, 9 December 2019
  • [[Characteristics|Seventeen characteristics]] are determined for each Character. Together, they delineate his abilities and set the potentials For each Characteristic, the Character’s [[Native Ability]] is
    34 KB (5,530 words) - 09:18, 13 July 2022
  • = 3 Character Skills = ...ertise is expended either to gain new skills or to improve skills that the Character already has.
    9 KB (1,559 words) - 03:10, 22 May 2022
  • character. It can be a trope, couple sentence background, or a summary of their story role or character type. Describe your
    3 KB (473 words) - 18:42, 9 July 2022

Page text matches

  • All cup sizes listed in this Wiki are given as if the character where scaled to be 164 cm high.
    95 bytes (19 words) - 21:08, 8 December 2019
  • Wondering about the stats given for character's and thing? He uses the [[w:c:Yiffiemon:YiffieMon_Wiki|YiffieMon RPG syste
    800 bytes (110 words) - 21:08, 8 December 2019
  • {{s|DrAlta|Mana|(Character)}} is his "little Sis" who has been his owner and used him to feed on, both His character in {{l|DrAlta|Melon's Cave}} is [[DrAlta:Panthera Tigris Altaica|Dr.Altaica
    3 KB (592 words) - 08:08, 22 May 2022
  • ...mall agrarian community of {{l|DrAlta|Walnut Creek}}. Shi is [[DrAlta:Mana(Character)|Mana]]'s Father.
    1 KB (253 words) - 00:34, 22 May 2022
  • Count Melon is [[DrAlta:Melon]]'s Draco-Lich character. She rules over the [[DrAlta:Svalich Woods]] from [[DrAlta:Drakken Castle]
    258 bytes (33 words) - 19:03, 9 January 2020
  • Her character in [[DrAlta:Melon's Cave]] is [[DrAlta:Danja(ADDventurer)]].
    295 bytes (41 words) - 03:09, 9 December 2019
  • [[DrAlta:Danja]]'s character in [[DrAlta:Melon's Cave]]. A tall, well toned, mature tigress but other wi
    613 bytes (75 words) - 03:09, 9 December 2019
  • ...s. Basically magic enhanced LARPing. Participants wear [[Suits]] of their character and use magical <i>boffer</i> weapons that don't damage living tissue, leav
    904 bytes (138 words) - 03:16, 9 December 2019
  • [[DrAlta:Nemka]]'s character in [[DrAlta:Melon's Cave]].
    468 bytes (52 words) - 03:28, 9 December 2019
  • Dr.Altaica is [[DrAlta:Alta]]'s character in [[DrAlta:Melon's Cave]].
    9 KB (1,652 words) - 03:02, 9 December 2019
  • <br />[[DrAlta:Mana(Character)|Mana La'Tigerbeau]], ~100 appears 12, Alta's "Little sis"
    1 KB (189 words) - 03:33, 9 December 2019
  • Her character in [[DrAlta:Melon's Cave]] is [[DrAlta:Twadi(ADDventurer)]].
    391 bytes (64 words) - 03:35, 9 December 2019
  • or identification with the location, name, character or history of any
    2 KB (353 words) - 19:45, 22 May 2022
  • *defence distance, The attack resulting from this change, always with the character of self defence (emergency), is called the defence reaction, and is charact
    2 KB (329 words) - 16:41, 28 June 2022
  • always with the character of self defence (emergency), is called the
    2 KB (296 words) - 14:27, 28 June 2022
  • result when considering the dominant and secondary humors of a character. Below are the 12 Clearly, this type of character is an extrovert who is predominantly positive and in a good or
    11 KB (1,661 words) - 21:03, 8 December 2019
  • ...s a vitality system that had Energy Points(avg 31.5), Body Points(based on character weight, avg 15.5), and Life Points(avg 10.5).  Damage is done to Body Poin ...Hit Points in PnP is (17«Str»+17«Sta»+30«Con»)/4=16 and the average character dies below - RU((30«Con»/20)+1«StaB»)*4=-12.
    2 KB (352 words) - 20:34, 17 October 2023
  • ...rkings (found in some other types of Asian theater and found in some Anime character designs) and being otherwise human in appearance.
    831 bytes (136 words) - 07:01, 22 May 2022
  • [[Category:Character]]
    2 KB (303 words) - 18:54, 19 January 2023
  • Age is the physical age of the Character in years. A Character’s starting age is determined by
    839 bytes (144 words) - 02:58, 22 May 2022
  • This is a measure of {{l|Yiffiverse|Armonia}} or how attuned a Character is to the use of magic. It is used in determining his {{l|YiffieMon|Magic D
    274 bytes (45 words) - 09:17, 13 July 2022
  • EXAMPLE — If a Character with an OCV of 7 and a Weapon Skill of 23 attacks a creature with a DCV of
    2 KB (287 words) - 18:48, 19 January 2023
  • [[Characteristics|Seventeen characteristics]] are determined for each Character. Together, they delineate his abilities and set the potentials For each Characteristic, the Character’s [[Native Ability]] is
    34 KB (5,530 words) - 09:18, 13 July 2022
  • = 3 Character Skills = ...ertise is expended either to gain new skills or to improve skills that the Character already has.
    9 KB (1,559 words) - 03:10, 22 May 2022
  • 1 KB (157 words) - 03:10, 22 May 2022
  • 17 characteristics are determined for each Character. Together, they delineate his abilities and set the potentials For each Characteristic, the Character’s [[Native Ability]] is
    6 KB (866 words) - 03:11, 22 May 2022
  • ...e Ability]] in the normal course of play. Current Ability is equal to the character's [[Native Ability]] plus any modifies to that ability gained so far during
    399 bytes (59 words) - 03:17, 22 May 2022
  • The Food that a Character requires each day is based on his weight. The requirements, in Food Points ...irement listed is a minimum number of Food Points required to maintain the character. Less and he begins to starve. He could consume up to three times the amoun
    1 KB (166 words) - 04:28, 22 May 2022
  • ...Point scored on an opponent, excluding any damage scored with a spell, the Character scoring the damage will receive the target’s [[Creature Difficulty Factor EXAMPLE — If a Character has 40 CEP his CEL is 1. To reach CEL22 he needs 80000+(21×1000)+(22×1000
    10 KB (1,493 words) - 04:30, 22 May 2022
  • A Character’s healing chance (HC) equals: When a Character starts a day damaged, he rolls his healing
    2 KB (307 words) - 04:36, 22 May 2022
  • A Character's [[Influence Chance Ability]] equals [[Eloquence|Elq]]+[[Empathy|Emp]]. It If a Character has Rhetoric skill his EL is
    6 KB (1,090 words) - 04:39, 22 May 2022
  • The maximum weight that a Character can support equals:
    83 bytes (12 words) - 04:41, 22 May 2022
  • Where HiM is the character's Height in Meters and BMI is the character's Body Mass Index ...noid character roll on <u>Table 2.10b: Mass Factors</u> and multiplying by character size.
    367 bytes (62 words) - 04:46, 22 May 2022
  • his Character’s modifiable characteristics, i.e. all characteristics except Constitutio are available for that Character.
    2 KB (341 words) - 04:47, 22 May 2022
  • When traveling a character takes an hour to gain in elevation, in meters : The number of horizontal Kilometers a character can )travel in an hour on hilly terrain:
    2 KB (338 words) - 05:00, 22 May 2022
  • <b>EXAMPLE</b> — A Character is a Human Male. He rolls a 13 for
    609 bytes (96 words) - 05:01, 22 May 2022
  • Some skills require that the character already know the skill to attempt the check. Adventures indicate th Sometimes the skill improves the character's chance of passing, but is not a prerequisite. Adventures indicate
    804 bytes (108 words) - 22:31, 28 June 2022
  • ...iently close to a farmhouse she wants to burn down. That isn’t under the character’s control in any way, but for the cost of a Push can be put within the pl Your character starts each scenario with 2 Pushes.
    1 KB (210 words) - 16:32, 28 June 2022
  • The maximum weight that a character can lift off the ground with one hand is equal to:
    117 bytes (20 words) - 05:02, 22 May 2022
  • ...an your chance of success. Each time that Partial Success is achieved, the Character will receive one Expertise Point in the skill used.
    392 bytes (64 words) - 05:22, 22 May 2022
  • A Character's Portage Ability equals: the Character can carry without reducing his MR. Per 20%
    582 bytes (90 words) - 05:44, 22 May 2022
  • Revival is the process to ready a card for activation. If a character is reviving a card on it's own has to pay the [[Talisman(CardMagic)|card's]
    445 bytes (80 words) - 06:15, 22 May 2022
  • character. It can be a trope, couple sentence background, or a summary of their story role or character type. Describe your
    3 KB (473 words) - 18:42, 9 July 2022
  • ...ire any active effort on the part of the recipient. This should leave each character with one or more ties: one that they proposed, and possibly one or more tha ...al point of the group, or maybe they are a leader or officer of some sort. Character with more ties might be more socially active, more important, or just bette
    3 KB (436 words) - 17:14, 28 June 2022
  • It does not make reference to the character being created. ...tatement about a problem. The Annotations are what make it personal to the character. In the example above, the player might underline "King Richard" and write
    1 KB (248 words) - 15:20, 28 June 2022
  • The Character has the innate ability to use Aerial Powers and communicate with all creatu <b>EXAMPLE</b> — A Character has Intelligence 12, Will 27 and Empathy 8, His EL with his talents is, (12
    33 KB (5,846 words) - 06:10, 22 May 2022
  • A character's [[SpM]] is:
    159 bytes (25 words) - 05:56, 22 May 2022
  • character traits. ...connected soul to soul, and they commit to the development of each other's character and as people. This is the stage where one is considered a true friend. The
    10 KB (1,753 words) - 05:56, 22 May 2022
  • When a Synergy Group forms, the character has to choose to Assist or QA. ...the skill check for the group, adding the margins of Success of assisting character other than himself. if an assisting player failed with skill check to assis
    3 KB (459 words) - 15:14, 28 June 2022
  • of the powers, the Character must be using the power and
    737 bytes (127 words) - 05:52, 22 May 2022

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