YiffieMon:Synergy

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Sometimes two or more Characters want to work together on an Action that requires an Attribute or Skill roll.

Synergy[edit]

If all individuals have at least a Rank of Average in the Skill they may form a Synergy Group to do an action.

When a Synergy Group forms, the character has to choose to Assist or QA.

If they choose Assist they get a level of [[YiffieMon|Synergy -Synergy Group- Assisting|Synergy <Synergy Group> Assisting}}. If they choose to QA they get a level of [[YiffieMon:Synergy -Synergy Group- QA|Synergy <Synergy Group> QA}}.

{X, Y:When Synergy Group, X, does an action every character that is qualified to do that action and has Synergy <@X> Assisting makes a Check for the action like they where doing it. The character with the highest rank in the skill for that action, Y, or one withe widest margin of success if tied on rank makes the skill check for the group, adding the margins of Success of assisting character other than himself. if an assisting player failed with skill check to assist everyone with Synergy <@X> QA makes a QA skill check with thier BOK of the skill @Y.

Each creature with the ‘Synergy <@X> QA’ condition makes a QA skill check with DL of the SG's action

  • On a Critical failure
  • On a Critical failure
if QAer have more thane 1 level of ‘Synergy <@X> QA’ QAer looses 1 level of ‘Synergy <@X> QA’.
else QAer makesa skill check the same as the SG, if it fails Add the margin of Failure of this check to the Synergy Group's roll
  • On a Normal Failure
As usual.
  • On a But Success
set ‘loose Assist’ flag
  • On a Normal Success
set ‘can clear’ flag
  • On a Severe Success
Set ‘min Normal Success’ flag
  • On a Critical Success
Set ‘min Normal Success’ flag
QAer gains a level of ‘Synergy <@X> Assisting’
if the ‘min Normal Succes’ flag is set, then treat this check as Normal Success,
else if the ‘can Clear’ flag is set, then Resolved as Normal Failures.
else is ‘loose Assist’ flag is set, then creature(QAee) looses a level of ‘Synergy <@X> Assisting’
  • On a Normal Failure
As usual.
  • On a But Success
Subtract Margin of Success from SG's roll
Creature looses a level of ‘Synergy <@X> Assisting’


  • On a Normal Success
Subtract Margin of Success from SG's roll
  • On a Severe Success
Severe Hit
  • On a Critical Success
Deadly Hit