Difference between revisions of "Yiffiverse:Deep Ethereal"

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Revision as of 21:03, 8 December 2019

Deep Ethereal Edit

unless flung into the depths the Deep Ethereal(by a vanish spell or trying to enter a Material Realm inside solid mater), a traveler begins his sojourn in the Deep Ethereal at a curtain of vaporous color. These curtains are the boundaries between the Deep Ethereal and the Shallow Ethereal. To continue the ocean analogy, the curtains are the shoals and reefs out in the ocean that warn of landfall ahead. Upon stepping though the curtain, the traveler is in the Shallow Ethereal.

The curtains of vaporous color appear as huge hanging sheets that are continuously agitated by the forces between the planes. Lights and pixie fire dance across their surfaces. The traveler can enter a curtain by willing so and can leave it behind by similar act of will. The color of the curtain indicates the type of place the curtain conceals.

In the Ethereal plane, physicals objects are converted into their Ethereal equivalents. A living body can then breathe the Ethereal air in a normal fashion. Since Since Ethereality permeates the entire plane and all substances within, A traveler cannot drown in an ethereal lake. The Ethereal body can still be affected by gas attacks, such as stinking cloud and cloudkill, that cast in the Ethereal plane.

Metabolic and other natural processes take place 10 times slower in the Deep Ethereal than in the Material Realms. Food supplies that would have lasted with last for 4 days on the Material Realm will last 40 days in the Deep Ethereal.

In the Deep Ethereal nothing falls, although there is a sense of up and down. Besides this the only form of direction is toward and away from a certain plane, but after moving out of sight of the Curtain, this too becomes hard to judge.

The Ethereal Plane is a thick soup composed of ethereal matter, so that sight is limited as if looking though a dense fog. Clear vision extends to about 1000 yards, with murky shapes beyond to 120 yards.

On the Ethereal plane, wither your in the shallows or the depths, feels nether hot nor cold, Always apparently at just the right temperature for the traveler.

Movement in the Ethereal is accomplished by wishing to go somewhere. An Ethereal traveler moves as he would unencumbered on his home plane(regardless of his degree of encumbrance).