YiffieMon:Characteristic Bonuses
Revision as of 03:10, 22 May 2022 by Cmdrtako (talk | contribs) (Cmdrtako moved page Characteristic Bonuses to YiffieMon:Characteristic Bonuses without leaving a redirect)
Characteristic Bonuses
Strength, Stamina, Agility, Dexterity and Constitution yield bonuses. These bonuses are used in play in different ways. The primary uses are detailed in §2.4. Bonuses for mental characteristics are used to a limited extent also. The table shows the bonus that applies. It is based on the Current Ability in the corresponding characteristic.
var CharBonus= function(x){ if(x<5){ return -1; }elseif(x>7.5) { return 0; } else { return ((x-7.5)^0.632)*0.279; } };
8 | 0.180 |
9 | 0.360 |
10 | 0.498 |
11 | 0.616 |
12 | 0.722 |
13 | 0.819 |
14 | 0.911 |
15 | 0.997 |
16 | 1.079 |
17 | 1.158 |
18 | 1.233 |
19 | 1.306 |
20 | 1.377 |