Difference between revisions of "YiffieMon:Characteristic Bonuses"

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Revision as of 21:03, 8 December 2019

Characteristic Bonuses

Strength, Stamina, Agility, Dexterity and Constitution yield bonuses. These bonuses are used in play in different ways. The primary uses are detailed in §2.4. Bonuses for mental characteristics are used to a limited extent also. The table shows the bonus that applies. It is based on the Current Ability in the corresponding characteristic.





var CharBonus= function(x){
    if(x<5){
        return -1;
    }elseif(x>7.5) {
        return 0;
    } else {
        return ((x-7.5)^0.632)*0.279;
    }
};



80.180
90.360
100.498
110.616
120.722
130.819
140.911
150.997
161.079
171.158
181.233
191.306
201.377