Difference between revisions of "YiffieMon:Characteristic Bonuses"

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Latest revision as of 03:10, 22 May 2022

Characteristic Bonuses[edit]

Strength, Stamina, Agility, Dexterity and Constitution yield bonuses. These bonuses are used in play in different ways. The primary uses are detailed in §2.4. Bonuses for mental characteristics are used to a limited extent also. The table shows the bonus that applies. It is based on the Current Ability in the corresponding characteristic.





var CharBonus= function(x){
    if(x<5){
        return -1;
    }elseif(x>7.5) {
        return 0;
    } else {
        return ((x-7.5)^0.632)*0.279;
    }
};



80.180
90.360
100.498
110.616
120.722
130.819
140.911
150.997
161.079
171.158
181.233
191.306
201.377