Difference between revisions of "YiffieMon:Characteristic Bonuses"
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Revision as of 21:03, 8 December 2019
Characteristic Bonuses
Strength, Stamina, Agility, Dexterity and Constitution yield bonuses. These bonuses are used in play in different ways. The primary uses are detailed in §2.4. Bonuses for mental characteristics are used to a limited extent also. The table shows the bonus that applies. It is based on the Current Ability in the corresponding characteristic.
var CharBonus= function(x){ if(x<5){ return -1; }elseif(x>7.5) { return 0; } else { return ((x-7.5)^0.632)*0.279; } };
8 | 0.180 |
9 | 0.360 |
10 | 0.498 |
11 | 0.616 |
12 | 0.722 |
13 | 0.819 |
14 | 0.911 |
15 | 0.997 |
16 | 1.079 |
17 | 1.158 |
18 | 1.233 |
19 | 1.306 |
20 | 1.377 |