Difference between revisions of "WoMon:PockWard"

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m (Cmdrtako moved page PokeWard to PockWard without leaving a redirect)
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Note: It' pronouced 'pohk.wawrd' like the English word 'poke'.
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/ˈpakwɚd/
  
 
Technology for this item was designed from stolen blueprints from one of Sukebe's labs. This item allows a Field Tamer to keep them in a container the size of a large baseball.
 
Technology for this item was designed from stolen blueprints from one of Sukebe's labs. This item allows a Field Tamer to keep them in a container the size of a large baseball.
  
A PokeWard reduces the weight of a WoMon stored into it but it still has the inertia of her full mas. The Ward the WoMon is stored is an small void, empty of except for the WoMon the illusions that make it a much more pleasant experience that a black emptiness it actually is. While inside a PokeWard one is one is still able to hear and see outside the PokeWard though proper manifestation in the illusions or though a ESP given to the occupants of more fanciful PokeWards.  
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A PockWard reduces the weight of a WoMon stored into it but it still has the inertia of her full mas. The Ward the WoMon is stored is an small void, empty of except for the WoMon the illusions that make it a much more pleasant experience that a black emptiness it actually is. While inside a PockWard one is one is still able to hear and see outside the PockWard though proper manifestation in the illusions or though a ESP given to the occupants of more fanciful PockWards.  
  
PokeWards are linked to the one that owns them with a WoMonDex sending full stats of current status of the WoMon while she's inside it. Some WoMonDexs are able to use this link to send and receive audio-visual communication, this is determined by the dex not the PokeWard.
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PockWards are linked to the one that owns them with a WoMonDex sending full stats of current status of the WoMon while she's inside it. Some WoMonDexs are able to use this link to send and receive audio-visual communication, this is determined by the dex not the PockWard.
  
A PokeWard can only be bonded once and if the bond breaks it losses its enchantment and empties all it's contents.   
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A PockWard can only be bonded once and if the bond breaks it losses its enchantment and empties all it's contents.   
  
 
=== Entry ===
 
=== Entry ===
In order to enter a PokeWard you must o bonded to it or being carried by the Person that is entering the PokeWard.
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In order to enter a PockWard you must o bonded to it or being carried by the Person that is entering the PockWard.
  
Once Bonded the WoMon may be recalled to the PokeWard by a beam of magical light emitted by it.
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Once Bonded the WoMon may be recalled to the PockWard by a beam of magical light emitted by it.
  
 
A WoMon may resist being recalled but the weaker she is the more like she will be recalled anyways.
 
A WoMon may resist being recalled but the weaker she is the more like she will be recalled anyways.
  
 
=== Exiting ===
 
=== Exiting ===
When exiting a PokeWard the WoMon appears at a location of her choice as long at the closest point of her body to the PokeWard is not more than 1 meter away from it.  
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When exiting a PockWard the WoMon appears at a location of her choice as long at the closest point of her body to the PockWard is not more than 1 meter away from it.  
  
A WoMon can attempt to free herself from the PokeWard but each addition attempt until she exits takes a greater toll on her energy, both Fatigue and Mana.
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A WoMon can attempt to free herself from the PockWard but each addition attempt until she exits takes a greater toll on her energy, both Fatigue and Mana.
  
Normal only the Bonded WoMon and the items she is carrying exit a PokeWard the rest of the items being left inside, but they can be commended to empty everything but when this happens the objects appears randomly in any open area within radius from the PokeWard, twice the object's longest dimension. When Th bond breaks the PokeWard's contents as expelled just like in the same way.
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Normal only the Bonded WoMon and the items she is carrying exit a PockWard the rest of the items being left inside, but they can be commended to empty everything but when this happens the objects appears randomly in any open area within radius from the PockWard, twice the object's longest dimension. When Th bond breaks the PockWard's contents as expelled just like in the same way.
  
  
== Types of PokeWard ==
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== Types of PockWard ==
 
=== DeluxeWard ===
 
=== DeluxeWard ===
 
These generate their illusionary environment based on the mind of the WoMon when Bonded
 
These generate their illusionary environment based on the mind of the WoMon when Bonded
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=== SnagWard ===
 
=== SnagWard ===
 
SnagWards once activated will attempt to bond and capture the next WoMon to come in contact with it.
 
SnagWards once activated will attempt to bond and capture the next WoMon to come in contact with it.
The change of the Bonding being successful is the same as if the WoMon resisted being recalled to her PokeWard.
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The change of the Bonding being successful is the same as if the WoMon resisted being recalled to her PockWard.
  
 
The bond formed by SnagWards are weak and will break if the WoMon can force herself to exit   
 
The bond formed by SnagWards are weak and will break if the WoMon can force herself to exit   
 
==== ThresholdWard ====
 
==== ThresholdWard ====
 
Some illegal SnagWard allow a person to force a human female to go through Threshold and possibly change them into a WoMon. Most people caught doing this are punished heavily.
 
Some illegal SnagWard allow a person to force a human female to go through Threshold and possibly change them into a WoMon. Most people caught doing this are punished heavily.

Revision as of 06:08, 5 March 2021

/ˈpakwɚd/

Technology for this item was designed from stolen blueprints from one of Sukebe's labs. This item allows a Field Tamer to keep them in a container the size of a large baseball.

A PockWard reduces the weight of a WoMon stored into it but it still has the inertia of her full mas. The Ward the WoMon is stored is an small void, empty of except for the WoMon the illusions that make it a much more pleasant experience that a black emptiness it actually is. While inside a PockWard one is one is still able to hear and see outside the PockWard though proper manifestation in the illusions or though a ESP given to the occupants of more fanciful PockWards.

PockWards are linked to the one that owns them with a WoMonDex sending full stats of current status of the WoMon while she's inside it. Some WoMonDexs are able to use this link to send and receive audio-visual communication, this is determined by the dex not the PockWard.

A PockWard can only be bonded once and if the bond breaks it losses its enchantment and empties all it's contents.

Entry

In order to enter a PockWard you must o bonded to it or being carried by the Person that is entering the PockWard.

Once Bonded the WoMon may be recalled to the PockWard by a beam of magical light emitted by it.

A WoMon may resist being recalled but the weaker she is the more like she will be recalled anyways.

Exiting

When exiting a PockWard the WoMon appears at a location of her choice as long at the closest point of her body to the PockWard is not more than 1 meter away from it.

A WoMon can attempt to free herself from the PockWard but each addition attempt until she exits takes a greater toll on her energy, both Fatigue and Mana.

Normal only the Bonded WoMon and the items she is carrying exit a PockWard the rest of the items being left inside, but they can be commended to empty everything but when this happens the objects appears randomly in any open area within radius from the PockWard, twice the object's longest dimension. When Th bond breaks the PockWard's contents as expelled just like in the same way.


Types of PockWard

DeluxeWard

These generate their illusionary environment based on the mind of the WoMon when Bonded

FreeWard

These allow the Bonded to alter the illusionary environment with a concertation check.

PleasureWard

WoMon kept in a PleasureWard are normally subjected to pleasure/pain training to obey their Tamer, during which they are instructed to repeat phrases of submissiveness and obedience. Compliance and obedience are rewarded with sexual pleasure. Resistance and defiance is punished with mild but shocking pain and nausea.

WoMon report that time seems much longer inside the PleasureWards, with minutes seeming like hours to them. WoMon who are fully compliant with the training are able to pretty much ignore it, and can even sleep.

SnagWard

SnagWards once activated will attempt to bond and capture the next WoMon to come in contact with it. The change of the Bonding being successful is the same as if the WoMon resisted being recalled to her PockWard.

The bond formed by SnagWards are weak and will break if the WoMon can force herself to exit

ThresholdWard

Some illegal SnagWard allow a person to force a human female to go through Threshold and possibly change them into a WoMon. Most people caught doing this are punished heavily.