Difference between revisions of "MiniGames:Yiff:The Lead"

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A player has {{l|MiniGames:Yiff|The Lead}} until their Cadence is below 0 at the end of resolving a {{A player has {{l|MiniGames:Yiff|The Lead}} until their Cadence drops below 0, or activate a position, surprise or skill that says you lose {{l|MiniGames:Yiff|The Lead}} or if the other player spends {{l|MiniGames:Yiff|Mojo}} to {{s|MiniGames:Yiff|Stack|s}}, or activate a position, surprise or skill that says you lose {{l|MiniGames:Yiff|The Lead}} or if the other player spends {{l|MiniGames:Yiff|Mojo}} to {{l|MiniGames:Yiff|Capture The Lead}}
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A player has {{l|MiniGames:Yiff|The Lead}} until their Cadence is below 0 at the end of resolving a player has {{l|MiniGames:Yiff|The Lead}} until their Cadence drops below 0, or activate a position, surprise or skill that says you lose {{l|MiniGames:Yiff|The Lead}} or if the other player spends {{l|MiniGames:Yiff|Mojo}} to {{s|MiniGames:Yiff|Stack|s}}, or activate a position, surprise or skill that says you lose {{l|MiniGames:Yiff|The Lead}} or if the other player spends {{l|MiniGames:Yiff|Mojo}} to {{l|MiniGames:Yiff|Capture The Lead}}
  
  
 
[[Category:Jargon]]
 
[[Category:Jargon]]
 
[[Category:Yiff]]
 
[[Category:Yiff]]

Latest revision as of 13:50, 8 July 2022

A player has The Lead until their Cadence is below 0 at the end of resolving a player has The Lead until their Cadence drops below 0, or activate a position, surprise or skill that says you lose The Lead or if the other player spends Mojo to Stack, or activate a position, surprise or skill that says you lose The Lead or if the other player spends Mojo to Capture The Lead