MiniGames:Yiff:Cadence
When a player takes The Lead Their Cadence is can not drop below to 0 or the Cadence of the last position they activated, which ever is higher.
A player has The Lead until their Cadence drops below 0, or activate a position, surprise or skill that says you lose The Lead or if the other player spends Mojo to Capture The Lead
If a player has The Lead and they activate a position with a negative Cadence that lose that much Cadence.
Positive Cadence adds to Tension
Leading(L): can only be played when you have The Lead but do not effect Tension
Trailing(T): can only be played when you don't have The Lead but do not effect Tension